Wednesday, January 13, 2016

Kuttanadan Punjayile - Kerala Boat Song (Vidya English Remix) (ft. Jomy ...

Saturday, August 10, 2013

Aaron's sleepless night with football

Late one night around 12 am fed up of tossing and turning in bed I woke up and switched on the telly. Surfing through the channels found a ManU vs Chelsea match about to kick off! Couldn't believe my luck!

The match though only for 90 mins felt like it went on and on. Both teams seemed to be playing at their best nither team seeming to get the ball through the goal post. But then out of nowhere the ball flew through the Chelsea defenders feet and into the goal! ManU fans were on their feet dancing and singing 99 Bottles of beer on the wall and going crazy. Soon it was half time with the score standing at ManU 1 Chelsea 0.

After what seemed to me like the longest 20 mins ever the teams ran back onto the field and all the spectators who had gone to get a bite and a beer made their way back to their seats. The second half started and around 70 mins into the game Chelsea managed to score an equalizer. Now it was the Chelsea fans who were shouting and screaming in delight.

But ManU didn't just hold any thing back they tried and tried till finally they managed to get a break through with just 2 mins left. The one to score the goal was non other than Robin Van Persie  Me and the ManU fans were elated we had got what we were there to see! The final whistle was blown few mins later with ManU 2 Chelsea 1. The teams could be seen shanking hands with each other and they walked off the ground to great cheer from the crowds.

Tuesday, September 6, 2011

The World’s Most Challenging Game Is Coming To PlayStation Store



The Impossible Game is a pure indie game that Destructoid called it “Insanely addictive”, it quickly found its audience and successfully moved from one platform to another. The Impossible Game is now on the PlayStation Store as a minis, so it can be enjoyed by PSP & PS3 players.

Its addictiveness and the fact that it threatens the sanity of anyone who comes near it are what have kept the game alive . The Impossible Game is a rhythm-based game. You control an orange square and you have to jump your way through a level full of obstacles like spikes and gaps. The game’s soundtrack helps you keep the rhythm. Your skill and the music are all you need, no complicated controls for this game all you need is one button,
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Why is it “impossible”? It is unforgiving. A single mistake puts you back to the beginning of the level. It may take hundreds of attempts, several rage attacks and maybe even your PS3 or PSP flying out of the window before you complete a level. But none of that will matter, because once you start, you won’t be able to put it down. This game will irritate you and offend you and you won’t stop until you have meted out its pay back.

If you are looking for a less impossible experience though, you can switch to a Practice Mode at any time. This mode lets you place flags (checkpoints) and if you fail, you get right back to the last placed flag. This helps you practice the track and also regain your sanity2

The Minis version of The Impossible Game contains all the levels from lots of other versions and level packs, plus an exclusive level Phazd that you won’t find anywhere else this makes it the best of them all. There are many awards to unlock and the game also keeps record of you progress (so you know just how many times you died)


The Impossible Game will be released on September 7 and will cost you only 1.99 Euro. If you are a Plus subscriber you will receive an additional 25% discount.

Tuesday, August 9, 2011

Captain America: Super Soldier (PS3) Review

Posted by Jeffrey Harris on 08.08.2011





Title: Captain America: Super Soldier
Publisher: SEGA
Developer: Next Level Games
Genre: Action
Players: Single-player
Rated: T For Teen

Earlier this summer, I reviewed Thor: God of Thunder based on the new movie from Marvel Studios and Paramount and the milestone comics character. It was unfortunately one of the worst movie based videogames I have ever played and I was quite disappointed with how it turned out being the first solo-Thor videogame. Concurrently there was also the new Captain America game based on its own movie released later in the summer, Captain America: The First Avenger. I was sort of cautiously anxious about this title since I'm a huge Captain America fan. I was intrigued when I saw the first released images and clips for the game as it featured Captain America in a classic comic-styled costume rather than the movie version. So my feeling was that this would be more of its own game rather than a more movie based one that would simply be a bit of synergy for the film much like X2: Wolverine's Revenge. I was a little disappointed when those images of the classic costume were put out since the new movie costume hadn't officially been cleared for release yet. While the game itself turned out a lot better than Thor: God of Thunder, it didn't really blow me away. This title also marks the first solo-only Captain America game title, unless I guess you count on some old, obscure release on the Commodore 64.



In this game you play as Captain America/Steve Rogers. Cap is on a covert mission, behind enemy lines to take on HYDRA and infiltrates their base located deep in the mountains of Germany in Baron Zemo's castle facility. So after a separate location for the first level, you are put into the the castle facility filled with HYDRA soldiers and minions of the Red Skull. Cap has to sabotage their weapons and armories in order to help his comrades, The Invaders, make their way into the compound with danger around every corner. As is the norm of these games, select leading members of the cast from the movie reprise their roles from the game including Chris Evans returning as Rogers/Cap, Hayley Atwell as Peggy Carter, Neil McDonough as "Dum Dum" Dugan, Sebastian Stan as Bucky, and J.J. Field as James Falsworth (also the identity of Union Jack in the Marvel Comics). Voice acting for the crew is all around solid, especially the immortal Steven Blum who does work here as Baron Zemo which is awesome.



While Thor: God of Thunder was clearly a God of War clone, the game that Captain America: Super Soldier is clearly trying to mimic is Batman: Arkham Asylum. Ambitious in some ways to be sure, and the game is a noble attempt in some ways. However the execution is faulty and ultimately disappointing. The cut scenes and FMV sequences for example lack a certain polish. They don't look terrible, but the animation has a certain choppiness to it at times. This is consistent with parts of the actual game as well. It just lacks a certain extra bit of detail and polish which is what helped make Arkham Asylum so extraordinary. While the environments and areas are more varied and impressive than say Thor, they are still at times quite boring. Also the game is broken up too often by load screens even when entering different areas, unlike Arkham Asylum's strong, continuous gameplay. Character designs and models don't look so bad. Cap and his shield are rendered quite well, though I am not a fan of the movie costume which I still think is tacky. Luckily the tweaked classic costume from the comics and also the Ultimates costume version can be unlocked to play later with in the game.

So the major part of the game play that Cap tries to mimic from Arkham Asylum is the free flow combat system. Thor: God of Thunder tried and failed to mimic God of War's melee style combat. The attempt is admirable, but Next Level Games didn't quite get it right. The combat and general controls are fine. Cap can brawl and counter. It seems even his jump over enemies transitioning into hits and takedowns was taken right out of Arkham Asylum. I like that you can knock out downed enemies while also strong arming enemies and using them as human weapons is quite clever. When you build up your blue power bar, you will be prompted to unleash a "crippling takedown" where you can instantly knock out your enemies not unlike Batman's slow motion knockout punch when he clears a room of enemies in Arkham Asylum. I think if the game had more time it could've turned out much better and fluid. Other parts of combat and fighting just come off rushed and poorly done. Stealth takedown and kills aren't well thought out and put together in the game as well as the boss fights which there are far too few of.



Not unlike Detective mode from Arkham Asylum or Spider-Man's Spider Sense he can utilize in videogames, Cap is able to use a Tactical Vision which will let you spot tricks or things you can use in the environment, such as breakable walls or areas where you can grab on to. Besides the free flow combat, another element frequently used in the gameplay are the free running type sequences. While I think this was an interesting idea, in execution it works quite rough. The sequences really seem to limit the gameplay and Cap's abilities, an enhanced, peak physical human with a super soldier serum. The button commands and the roughness of the controls in the free running sequences come off quite cumbersome.

Besides taking out Hydra, another major element to the game is the collectibles and hidden items. Strewn about the facility are numerous HYDRA files, schematics, dossiers, and Arnim Zola film reels. Cap can also collect and pilfer hidden treasures and heirlooms for extra points. The diaries of Baron Zemo and film reels that can be found and unlocked are not unlike the interview tapes and the Spirit of Arkham from Arkham Asylum.

Pros

-Good voice acting from the stars of the movie.
-Varied environments, levels, and open world.
-Some decent combat, controls, and being able to use Cap's shield in fights.
-Some good alternate costume renders.

Cons

-Rushed, unfinished looking game overall.
-Certain roughness and choppiness to cut scenes and animations.
-Environments look a little dull and boring at times.
-Disappointing boss battles.
-Free running sequences don't work very well.

The 411

All in all Captain America: Super Soldier is a halfway decent game, but it is really a rental title at best. The game is rather short and it won't take long to finish.

Friday, July 15, 2011

Incoming: Call of Duty: Black Ops Annihilation Maps Hit PS3 July 28th – PlayStation Blog

+ Posted by Dan Amrich // Social Media Manager, ActivisionCall of Duty: Black Ops: Annihilation Map Pack for PS3 (Zombies: Shangri La)
First Strike was fun. Escalation rocked. But Call of Duty: Black Ops fans want more – they crave new battlegrounds and new experiences. Black Ops developer Treyarch knows this, so they’ve been busy creating another fresh batch of DLC maps: Annihilation. The newest add-on content will be ready for download from the PlayStation Store starting Thursday, July 28th.
Annihilation features four new standard multiplayer arenas – Silo, Hangar 18, Drive-In and Hazard – and the deadly jungle Zombies experience, Shangri-La. “The goals we set were about quality and variety,” says Treyarch’s Online Director, Dan Bunting. “We wanted to make everything feel unique and distinct.”
Annihilation delivers on those goals with five all-new environments:
Call of Duty: Black Ops: Annihilation Map Pack for PS3Call of Duty: Black Ops: Annihilation Map Pack for PS3
Drive-In: This one-time American movie paradise once showed war movies; now it’s the location for one. The holes in the screen have been filled with snipers. The popcorn is stale, but they’re still serving up hot lead in the concession stand. “Drive-In is a small map, very fast paced,” says Treyarch’s Online Director, Dan Bunting (the nice bearded man from all those behind-the-scenes videos). “It’s similar to Nuketown in that it’s a fast, close-quarters map.”
Call of Duty: Black Ops: Annihilation Map Pack for PS3Call of Duty: Black Ops: Annihilation Map Pack for PS3
Hazard: Ah, the Cuban good life! This swanky golf course features lush greens, oceanic driving ranges, and long-range sniping opportunities straight down its deadly fairway. Never mind getting a hole in one — try not to get lots of holes in you. Those skilled with assault rifles and sniper rifles will enjoy this one.
Call of Duty: Black Ops: Annihilation Map Pack for PS3
Silo: If you’ve ever said to yourself, “This is a great map, but what it really needs are missiles launching right next to my ear, so every time I line up to snipe someone, I pee myself instead” – and really, who hasn’t? – this is the map for you. Muddy sloped terrain, a smattering of construction equipment, and a few carefully placed sniper towers make this military outpost a tactical challenge regardless of game type.
Call of Duty: Black Ops: Annihilation Map Pack for PS3
Hangar 18: This one’s a tribute to the Groom Lake military base where the government developed the SR-71 Blackbird – or, depending on the conspiracy theories you choose to believe, where they stored a recovered alien spacecraft. Either way, you’ll be in an out of buildings frequently here, not to mention using a multi-million-dollar piece of reconnaissance aircraft for cover. But that’s not the only secret project it’s hiding. “Hangar 18 has a couple of fun easter eggs,” hints Bunting. “I can’t talk about them because it would ruin them.”
Call of Duty: Black Ops: Annihilation Map Pack for PS3 (Zombies: Shangri La)Call of Duty: Black Ops: Annihilation Map Pack for PS3 (Zombies: Shangri La)
Shangri-La: Welcome to the jungle, where the Zombies have taken over an ancient shrine. But be extra careful – the environment’s many hidden tricks and deadly traps can be used against you as easily as your undead enemies. “It’s one of the more creative and clever map designs we’ve got so far,” says Bunting with pride. “The diehard fans are really going to appreciate the story hooks in this one as well.”
Annihilation will be available in the PlayStation Store July 28th — less than two weeks away. And as is the custom, the weekend that follows will offer all players double XP in celebration. See you at the drive-in!